. 

My Role:

As Senior Designer at AVC working on the Ward Village project, I assisted a team of designers and engineers in creating a sales experience app for the client that worked across touch table, ipad and wall screens; between sales agents and customers. We also designed the experience around the building model and I created explorations around how the physical model, app and screen animations would interactively display specific areas in delightful and unique ways. I also worked with the team on the customer journey and flows to create a seamless experience through discovery to transaction of a sale.

Tools: XD, Adobe Photoshop, Illustrator, Rhino, Cinema 4D

Duration: 8 months 

Scope: Created 3D Animations, 3D Visualizations, Storyboards, User Journeys, Wireframes, Mid to High Fidelity Screens

Hero1ForAnimation_1Slower

As Senoir Designer at AVC I worked on designing a sales experience across several platforms that was also designed for two user sets, the buyer and the seller. The key to the experience as a model of the buidling that lit up as users navigated to floorplans, amenities and other areas of the prospective village. My roles, UX, UI, Overall experience design and animating the model for interactive views.

The experience started with the user journey and flows, how would the touch points UX/IU work across the sales spaces and aid the journey through the sales points.

Wireframes. UX/UI for tablets, table and Screens. 

The 3D model story boards we created for screen animations that would sync with the actual model on the table.

A sample wire animation study I did for the screen animations. The concept, floor plans to come out of the building like drawers.

HHCWEST-11-Hoyt-Supercut_short
HHCWEST-11-Hoyt-Supercut_short3

Some of the interactions recorded as works in progress.

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